ONNX Model Zoo

avaskys/skat-ml-models

By avaskys · ↓ 0 · ♥ 0 · Updated 2026-02-27

What's in this repo

This page lists the files in avaskys/skat-ml-models, including bidding_dense.onnx, bidding_transformer.onnx, card_play_transformer.onnx and more.

  • 5 ONNX models (.onnx files)
  • 14 files, including 5 .onnx, 4 .data, 3 .json, 1 .md
  • Last updated 2026-02-27

ONNX files

File Size Download
bidding_dense.onnx — Download
bidding_transformer.onnx — Download
card_play_transformer.onnx — Download
game_eval_dense.onnx — Download
game_eval_transformer.onnx — Download

How to use

These ONNX files can be loaded with ONNX Runtime. To inspect a model graph, upload the file to the Netron viewer. Download links point to the original files on Hugging Face.

README

Skat ML Models

Models for playing the German card game Skat, trained on ~9 million games from the International Skat Server (ISS).

Models

Model Architecture Description Size
bidding_dense Dense ResNet Pre-skat bidding evaluation ~9 MB
bidding_transformer Transformer Pre-skat bidding with attention ~14 MB
game_eval_dense Dense ResNet Post-skat game type selection ~9 MB
game_eval_transformer Transformer Post-skat evaluation with attention ~13 MB
card_play_transformer Transformer Card play selection ~72 MB

Gameplay Phases

Skat has three decision phases, each with its own model:

  • Bidding — "Can I win at bid level X?" Evaluates win probability across all 63 bid levels.
  • Game selection — "Which discards + game type maximize win probability?" Evaluates after winning the bid.
  • Card play — "Which card should I play?" Selects from legal cards during tricks.

Model Details

Model Input Output
BiddingEvaluator 35 features (10 cards + position) 63 × 2 win probs (pickup/hand)
BiddingTransformer 10 card indices + position 63 × 2 win probs (pickup/hand)
GameEvaluator 75 features (hand + skat + context) 1 win probability
GameEvaluatorTransformer Card indices + context 1 win probability
CardPlayTransformer Sequence of moves 32 card logits

Interface Specification

The interface/ directory defines the contract for using these models:

  • feature_spec.json — Card encoding, game type encoding, input/output tensor shapes
  • test_vectors.json — Reference inputs and expected outputs for validation

Use these to ensure your implementation encodes inputs correctly.

Usage

Load with ONNX Runtime in any supported language (Python, Java, C++, etc.):

import onnxruntime as ort

session = ort.InferenceSession("bidding_transformer.onnx")

Training

Models were trained with rating-weighted loss using ISS player ELO ratings, so decisions from stronger players contribute more to the learned policy.

For training code and details, see the GitHub repository.

License

MIT

Model info

onnxruntime
onnxruntime onnx skat card-game en license:mit region:us
↓ 0 ♥ 0

Created: 2026-02-27

Updated: 2026-02-27

View on Hugging Face

Files (14)

.gitattributes
README.md
bidding_dense.onnx ONNX
bidding_dense.onnx.data
bidding_transformer.onnx ONNX
bidding_transformer.onnx.data
card_play_transformer.onnx ONNX
game_eval_dense.onnx ONNX
game_eval_dense.onnx.data
game_eval_transformer.onnx ONNX
game_eval_transformer.onnx.data
interface/feature_spec.json
interface/test_vectors.json
models.json

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